One-hundred-percent completions means leaving no chest, barrel, shelf, shop or dialogue unturned. However, you’re strongly encouraged to collect a copy of each item in the game. If you’re grinding or stocking-up, you’re wasting your time. A few sub-episodes allow you to play as weaker characters, forcing you to engage in turn-based combat (where you may have to strike enemies twice to proceed!) There’s no reason whatsoever to “grind” or collect restorative items. You’ll spend most of the game one-shotting enemies and collecting new weapons and armor like candy. ![]() There are even numerous (optional) “sub-episodes” throughout the game, offering a glimpses into the lives of side characters. It features a substantial amount of reading you’re mostly traveling between cutscenes and “H-events”. I’d describe this game as a visual-novel with RPG elements.
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